Invalid Tangram

By: Albert Lai

On: September 19th, 2006

Tangram

Invalid Tangram, screenshot
aside, may seem like another puzzle game, possibly asking you to complete more
and more difficult tangrams in order to escape from a diabolical room, or something.

But no! Invalid Tangram is instead a fast-paced STG/Shmup (Which one do we
use again?) developed for a Guildhall exhibition. Similar to games made by Mr.
ABA himself, Invalid Tangram is simultaneously creative and enjoyable to play
– though enemy sprites could use a bit of a makeover.

Gameplay itself is simple. Enemies come in four colors – destroying them causes
a block to fall and stack on the bottom of the screen. You, the strange tangram…thing,
can absorb similarly colored blocks to upgrade your attacks for a limited amount
of time. A more in-depth explanation can always be accessed from the tutorial
function. As it should.

  • Twisted RAbbit

    Omg, why are there so many shumps?

  • blendenzo

    This is a great game. I came across it several months ago, and I still play it regularly. I think level 33 is my highest yet.

  • PolkaDot

    There is a great ‘cheat’ i found
    but havent seen documented, when
    you get hit your ship flashes white.
    if you hit esc while your ship is white
    and exit to the menu, the large menu
    ship will be white instead of black,
    and when you start a new game you will
    have four full rows of powerups drop
    from the sky as you start. no highscore,
    but quite a bit of fun to see the full
    firepower possible.