Line Rider™ Sells Out

By: Brandon McCartin (BMcC)

On: December 20th, 2006

™

Cult Flash hit Line Rider has been acquired by InXile Entertainment (The Bard’s Tale) to be published, with “new added features,” for the Nintendo DS and Nintendo Wii videogame consoles, with an anticipated launch date of Spring 2007.

No, really!

Now, what does this mean for linerider.org? I don’t know. The new official Line Rider site is tagged up and down with InXile’s logo, displays their copyright on the bottom, and features an entire section dedicated to don’t screw with us legal jive. Though, in actuality, they probably don’t got the stones to shut down such a massive community. Particularly one they plan to milk dry.

I wonder just how much Mr. Cadež got for this deal. I hope InXile didn’t pull a Platypus.

  • http://www.TScreative.net BMcC

    ::crosses fingers that the phrase “pull a Platypus” might catch on::

  • NO!

    I’ll pull your Platypus if you pull mine.

  • crackers

    You can pull mine but it’ll cost you.

  • http://www.gloryfish.org GloryFish

    And with that, the phrase dies. ;)

  • http://www.TScreative.net BMcC

    Haha, pretty much.

  • Sarofer

    “new added features,”

    Wow, finally i can scratch my Nintendo DS to nirvana…

  • zx

    Line rider is highly overrated. I find it pretty boring and tedious. It’s just a neat gimmick, no real gameplay there.

  • http://www.arsecast.com The Arsecast Host

    Yeah, I’m with ZX. This smacks of the same sort of decision which got Elf Bowling released on the GBA and DS.

    Okay, it does suit the DS’s abilities and you could swap layouts with Wi-Fi but unless you build on some gameplay (similar to Kirby’s Magic Paintbrush I’d imagine) then it’ll suck balls.

  • Kein

    Its a nice little timewaster, but even with a bit of extra content, how much gameplay is there? Perhaps they plan on including some of their own games and make a package of games all in one as other wii titles go.

  • Ryan A

    I would have to agree. Yeah, the videos put up on youtube were fun…. *for a while*. But every time I tried to create something similar I’d close the window out of either frustration or boredom.

  • Borne

    I see no problem in “selling out”. This is the dream of (nearly) every game developer.

  • http://www.arsecast.com The Arsecast Host

    While I agree that it’d be ace to earn a living from your product, unless they can turn this slight distraction of a product into a truly stellar game then its just going to sully the name of Line Rider – and I’m not sure if I’d want to sell out if that was the end result.