Legend of the Lost Jewel

By: Tim

On: January 11th, 2007

maria

The Legend of the Lost Jewel was a game that provost wrote back in 1990-91 using a sierra style game engine that he wrote in BASIC when he was about 14-15. The story has been redeveloped, was rewritten in SCI, but because of SCI limitations, is now being re-rewritten in AGS.

To mimic old world sierra graphics with the later versions of the sierra interfaces, all backgrounds, animations and sprites are being made in 16 colors using the SCI editor, then adapted to AGS. Each icon can actually be clicked on just about anything in any scene and get a useful response.

The story:

Hundreds of years ago, a jewel existed that was held by an ancient tribe called the Rannu. It was a jewel that they believe held the universe into balance. The tribe was destroyed by conquistadors and the jewels were scattered through time.

Happenstance causes Derek, the main character into a modern day story of murder, deception and adventure. He looks to find his way home from an archaeology expedition and ends up entwined in the middle of blood-thirsty power hungry people seeking to find the gem in their own desires of greed.

As usual, some choice comments:

The screenshots almost made me weep for some reason.

  • meme

    Checking image dither level…

    It’s over 9000!!!!

  • Tim

    43516, to be exact. Blame it on TIGSource and Flickr. :)

    The original image posted on the forum thread consists of only 13 colors. ;)

  • Nowhere Girl

    It almost makes me weep that the full version was never finished. The first demo version had, if I remember well, just 8 screens. Just look at screenshots from the abandoned full version like the one above – it would be great to have a full game with such beautiful sceneries. (Btw, I really admire good quality EGA graphics. VGA is nice too, but I really don’t like 3D graphics – unless they are hyper-polished, the sceneries look like after a nuclear disaster…) I would like so much to contact the author and encourage him to take up work on the game again, to tell him there are still people who would love to play it…