That’s right! Spurred on by Fost’s incendiary words and the recent upheavals at the Indiegamer forums, we’ve set up forums at TIGSource once again. Honestly, I started an account at Indiegamer a while ago, but stopped going shortly thereafter. Not that their forums are bad, per se – just very little that was going on there appealed to what, in my mind, indie gaming was all about.
So what’s the idea behind TIGForums? Well, to start with, hopefully no threads like this one. Seriously, that is shameful!
Our forums are split into “Player” and “Developer” sections. Kind of to highlight the idea that behind the spirit of independent gaming is that close relationship between those two groups. I know that’s really cheesy, but I actually did think about it that way!
The player section is there to chat and talk about games. You know “DISCUSS.” Much like the front page of the site, but with more accountability and more organization. But there’s also a forum where developers can post their games to receive direct feedback from the players! Also a good place to post news for the front page.
The developer section is for developers learn from each other. Not crap like “what game genres are hot and should be cloned right now” or “should I put an American flag on my website to increase my sales?” or any of that BULLSHIT, but actual, honest-to-Kenta-Cho strategies for people who want to make good games and find success by the virtue of their passion and talent.
But casual gamers and developers, don’t think that the forum is necessarily off-limits to you. Because it’s not about casual versus hardcore (I hate that term). It’s really about how you view independent gaming and why it is you’re gaming/game-making in the first place. And there are plenty of great casual games out there, in fact!
…oh yeah, and aside from all that fanatical “hardcore” rhetoric I just spouted, I think having forums is going to be fun as hell, too! I can’t wait!