Gish co-creator Josiah Pisciotta released a bunch of Gish numbers, including sales stats (approx. 4500 copies sold, $121,000 USD made over 4 years) and development costs (approx. $5700 USD).
I’m surprised that Gish didn’t sell more copies online, but when I think about it, how many people really knew about the game outside of the independent game community? Josiah also mentions “a lack of a shared vision among the developers” as a reason for missed opportunities such as console distribution (i.e. XBLA), which is really too bad.
Well, I hope Gish 2 sells a million copies, now that Edmund has complete control over the property. If anybody deserves the success, it’s him!
(Source: GameSetWatch)