Apparently 3 Flan games came out without my even knowing… ah well. The fourth installment of this series, by the developer of The Desolate Room, is one heck of a strange RPG. The star here is the unique leveling system, which lets you upgrade your party of four flans by collecting random drops during the battle. How often the drops appear and how good they are is determined entirely by your party’s “Loot Drop” stat, which is higher when you fight more difficult monsters (especially Boss Monsters), but can also be raised manually during battle by certain Flans. Each type of Flan has its strengths and weaknesses, of course, and finding the right combination is crucial.
The biggest problem with the game is that it can get repetitive pretty quickly. Traveling in the overworld is mostly uninteresting, and completing the various quests involves traveling back and forth and getting lost. The story is also mostly non-sequitur, and fairly “fluffy” compared to The Desolate Room. Which isn’t necessarily a bad thing, since I appreciate the humor, but it’s not quite enough to compel me just yet.
Granted, I’m currently trapped in “Dead Flan’s Pit,” so perhaps it gets more exciting further on out. Anyone want to help me out? I’ve started a page on IndieFAQs for it, already. Get me out of here!