By: Derek Yu
On: February 20th, 2008
Chris Satchell, Microsoft’s developer group general manager, announced during his keynote (Kotaku) this morning that Microsoft will soon allow users to create games using XNA and then distribute them on XBLA using a “democratized distribution system:”
Using a peer review system to filter out copyright infringement and objectionable content, Microsoft plans to put game development and initial approval into the hands of its Xbox Live community, not to mention money into the hands of homebrew developers.
The company expects it can double the number of games on Xbox Live Arcade by the end of year with the addition of community developed software.
Also, check out a “visual walkthrough” of the interface (also on Kotaku).