[This is a guest review by Duckmeister.]
GeneRally is a top-down, offline multiplayer racing game by Hannu and Jukka Räbinä that would remind one of Micro Machines. You can play with up to 5 other players, either human or AI, and drive until you cannot drive any longer. At the surface, it’s just that simple, a couple of guys sitting around the computer playing a straight-forward racing game. But once you look deeper, you start to see all the work that was put into it.
I’ll show you a glimpse at some of the features in this game. There are changeable difficulty levels for the AI players. Extremely customizable driver profiles, with custom colors, controls, and full statistics. 50+ tracks and 8 cars, plus thousands of community-made tracks and cars. Semi-realistic physics. An extremely detailed track and car editor. Ghost car (for time trials)! Full mod support! Changeable timescales! Completely customizable race conditions, like how much a full tank of fuel weighs, or how fast the tires wear off and the fuel burns up. That’s right, for such a minimalistic racing game, there are pit crews and pit stops! The list goes on and on…
Basically, GeneRally is everything you want in an arcade racing game and more. If you like Micro Machines, or just fun games in general, you’ll like GeneRally. It’s got features you’d never expect in a minimalistic racing game (like pit crews), full statistics, and some of the best and smoothest offline multiplayer I’ve seen. As a bonus, the full mod support, with the very much alive community means the replay value is endless.
Try this game out, you will not be disappointed.
TIGdb: Entry for GeneRally