By: Xander

On: September 1st, 2009


Adam Atomic and Danny B are at it again with Canabalt, a flixel powered one-button platformer. Your incredibly suave protagonist continually runs to the right and all you are required to do is hit the jump button, varying timing and length in order to avoid the obstacles in your path.

So it’s a simple game to play then, but so much of the game is executed gloriously. The atmosphere is fantastic, with the multitude of greys creating a distinct world that’s easily identifiable even when your hero is at his fastest. The scheme even flows into the browser window itself, which frames the game in a similar style, which is a great touch. The wide resolution of the game also helps with seeing the oncoming obstacles without having to slow the game down to help you cope with the pressure.

The sensation of speed throughout is intensely gratifying. It’s often been said about the classic Sonic games that the speed sections were simply rewards for careful platforming and beating enemies, but here the whole game feels rewarding. He doesn’t take long at all to build up speed and it just increases as he tears across randomly generated rooftops. I also love the feeling of being out of control of the character, which sounds fairly silly, but it conveys the feeling of speed akin to say a runaway train. There’s no way to stop him, the best you can do is use the one button you have to get the hell out of the way of anything that will put a premature end to your rush.

Sometimes that can be a giant robot. Just FYI

  • Dan MacDonald

    I like it, agree with the posters that skill based gameplay would make it awesomer.

  • Q

    MUSIC FOR DOWNLOAD!!!! (just donate a dollar!)

    >”Hey! I just added some donation options
    >to the game like 5 minutes ago, if you
    >refresh you can donate as little as $1
    >and get a special 5-minute megamix of the running theme, as well as a couple of HD backgrounds (if that sounds cool??)

  • kongming

    “it’s a fun game and it looks great, but … would this be on the front page if this wasn’t made by AdamAtomic? I know this has been discussed before but yeah, I think TIGsource favours a few selected artists a bit much. It’s like nobody outside the TIGSource circle counts as “real indie”.”

    This reminds me of those stupid trolls that were posted a while ago, when somebody was saying that TIGSource posts nothing but mods for FPS games. And all you had to do was look on the front page to see that was a bunch of crap.

  • Marcus

    yeah if Xander says he didn’t realize it was from AdamAtomic before he looked through it I guess I was wrong in this case. That doesn’t mean I’m a stupid troll though!

  • Melly

    Games like this make me hate having an LCD screen. Everything jsut looks blurry in motion and it’s hard to focus on the stuff moving around.

  • Melly

    Also, 6856m. The trick is to hit only one box in each building. That way you slow down enough to get to a move survivable pace, but not enough to miss the next jump, as the spacing between buldings is related to speed instead of distance travelled.

  • Chris

    Very atmospheric game. My best 11731m, until a “double box” made me to slow to make it to the next building :(

  • shipwreck

    This rules! I love Flixel! More big robots in the background!

  • wrad

    Press the escape key to play in full screen mode! Also to pause. So actually you can only look at a paused full-screen game. :(

  • geist

    kongming, I’m pretty sure that ModDB posted comment a while back was a joke.