After 2 years, the prolific Ikiki has finally re-emerged with a sequel to one of his earliest games, the 2003 run n’ gun Teppoman. Teppoman 2 (second from the top) has all the hallmarks of a great Ikiki release, from the protagonist’s skillful acrobatics to the charming thick-line pixel art style with which he renders his apparently nude characters. The levels, which are small but get quite challenging, can often be circumvented in multiple ways and are filled with secrets for players who are willing to hunt around and can make use of the many moves available to them. Every fifth level of the game is a boss fight, after which the game will end unless the player has collected the requisite number of bananas that are scattered across the levels, sometimes in well-hidden recesses (for the first boss you need at least 5 bananas). Definitely a solid entry to Ikiki’s vast catalog of games.
Although pretty much all of his games are worth checking out for one reason or another (if not for the depth, then for the humor), if you’re new to Ikiki, I’d recommend playing Nikujin or Hakaiman, my personal favorites. Nikujin, in particular, has become a cult favorite for its imposing difficulty and fun game mechanics (it’s the ninja game where I feel most like a ninja while playing). Check out Daiz play the game about as well as anyone could hope to in this video.
Along with Teppoman 2, Ikiki released another game, Nozumou (first from the top), in which you control a sumo that has to defeat smaller sumos while avoiding larger ones. I’m not sure I’ve figured the game out entirely, but it seems very simple. Press “Shift” to start the game.
Controls for Teppoman 2:
Arrow Keys – Move
Shift – Jump
Control – Attack
Down – Open chests/pick up items
Jump on Wall – Wall Jump
Double-Tap Left/Right – Dash
Dash + Jump – Long Jump
Dash + Immediate Jump – Glide (can be used to skim across water)
Dash and Turn – Skid
Skid + Jump – High Jump
A – Discard weapon
J – Suicide
(Source: Tim W., via the IndieGames.com blog)
TIGdb: Entry for Teppoman 2