In Quinn Dunki’s Gate, which is based on the classic PC game Robot Odyssey, the object in each of the 30 levels is to design circuitry to navigate a robot from its starting point to the exit. The robot has thrusters and sensors on all four sides – these can be connected to each other and to the various logic gates (AND, OR, etc.) that are introduced as you progress. It’s a great way to learn basic digital logic and an entertaining puzzle game, to boot. (The game also comes with a level editor.)
As was mentioned in this TIGForums thread, Gate suffers from a notable absence of any kind of audio, as well as a slightly unintuitive interface. It’s not terrible, but it could be improved substantially with a few small changes. Personally, I would like to be able to drag n’ drop logic gates onto the screen, and be able to rotate a gate immediately afterwards. A “Clear Circuit” button and a more obvious indication of how to delete gates would be nice, too (you have to drag them to the menu bar).
Regardless, I had a great time with the game, and for fans of logic puzzles, it shouldn’t be passed over. I think Gate should be requisite homework for introductory Electrical Engineering courses. Show your professors!
TIGdb: Entry for Gate