6 Days a Sacrifice, the fourth and final installment of the popular John DeFoe series of adventure games by Ben ‘Yahtzee’ Croshaw, is now available. I’ll be honest, I only played 5 Days a Stranger, and I didn’t even get through that. But it was quite good, what I played of it.
I heard this rumor a while back that the game was originally going to be called “8 Days a Hamburger,” and you were going to play a possessed hamburger. But then again, how would a crazy homeless guy without computer access know that kind of information?
Complete walkthrough of the game in the extended (highlight to view):
PROLOGUE
– Get flyer
DAY ONE
– Talk to guard
– Use hands on guard
– Give paper to Sam
– Talk to Sam about the console, then the door in the north wall
– Go east
– Keep walking east until you get to the blast doors
– Go east
– Enter the first door (sleeping quarters)
– Get guns from Janine
– Head east until you see Sam
– Give her the guns
– Talk to Sam and Janine about everything
DAY TWO
– Go east (dream)
– Talk to Sam about everything
– Go west
– Get guard to follow you, then enter medical storage room (next to medical room)
– Call Sam and tell her the guard is gone
– Go back to main corridor
– Talk to Sam
– Talk to Canning about everything
– Go west
– Go to sleeping quarters
– Use hands on locker
– Enter the code: ‘OPEN’
– Use hands on locker
– Get keycard
– Go to Canning’s office
– Use the computer
– Release level 1 security
– Go east
– Take spectacles from near elevator
– Enter security room (symbol is a security camera)
– Use hands on blue screen
– Select camera 4
– Select ‘review footage’
– Use lens on big screen
– Go out
– Keep heading east to get to blast doors
– Use keycard in left-hand panel
– Enter code 7759 in right-hand panel (have to have seen it on the screen)
– Phone Janine and have her come help
– Go east (dream)
DAY THREE
– Use phone to call Sam (note down numbers)
– Phone Janine and talk about everything
– Go to medical storage
– Talk to Trilby
– Enter far right door in main corridor (now open)
– Talk to Trilby about everything
– Go to security room
– Use blue screen
– Select camera 5
– Enter code 2741
– Download the image
– Call Janine and tell her about the Hub
– Go to the quiet room
– Talk to Canning about John DeFoe
– Tell him Dr. Harty was a cloner
– Go to medical bay
– Search Sam’s corpse
– Go to hub entrance
– Talk to Janine about ID card
– Go back to clone lab
– give ID card to Trilby
– Go to Canning’s office
– Get pile of documents
– Look at pile of documents in inventory
– Go to security room
– Open fusebox
– Use staple in fusebox
– Go back to the hub entrance
(long cutscene)
DAY FOUR
– Go out
– Go into medical storage room (door has changed)
– Get pickaxe
– Go back to sleeping quarters
– Enter kitchen
– Stand next to hole and wait
– When Janine is fairly near the hole, use the pickaxe on it
DAY FIVE
– Wait by the door
– Talk to the man in red
– Interact with the usable wall at the back of the cell
– Wait for the delivery
– Get the parcel from the dropper
– Look at the parcel in the inventory
– Use knife-key in door
– Walk all the way down the stairwell, watching flashbacks
– Talk to the body
– Use the knife-key on the body
– Use life force on dying man
DAY SIX
– Go to hub entrance
– Walk through the big door
– Go east
– Get machete
– Go west
– Use the front door
– Go upstairs
– Enter first door
– Get welding mask
– Go back to the foyer
– Use the front door
– Go upstairs again
– Enter far right door
– Get apron
– Back to the foyer
– Use the front door
– Enter west door
– Go west again
– Use outfit on hole
– Interact with tarpaulin three times
– Try to leave by the steps
DAY ?
– Walk east
– Interact with the Arrogant Man
THE END