It’s really interesting to see how Ikiki’s games influence one another. Teppodon is basically an upgrade to Teppoman, with some bits from Bimboman thrown in for good measure (like the mounted turrets and having to use explosions to propel yourself). The graphics are much more advanced than Teppoman and the controls are a bit more complex. Now, instead of only having one weapon at a time, you can switch between a knife and two guns of your choosing. Honestly, I have to say that I kind of prefer the simplicity of Teppoman – it’s a bit irritating to have to switch weapons all the time. It’s still pretty good, though, and I liked the boss fight at the end.
One of these days, it’d be fun to piece together a timeline for these games and examine how they influenced one another. Why? ‘Cause it’d be fun, that’s why! In the meantime, you’ll have to settle for this pictorial evolution of the Teppodon, from the primitive Bimboman.
Controls in the extended:
Left / Right – Move
Down – Free Hostage, Open Box
Shift – Jump
Control – Shoot
A – Switch Weapon
S – Drop Weapon
Z – Strafe
J – Suicide