Posts with ‘Pixel’ Tag

Cave Story: the Comic

By: Derek Yu

On: May 30th, 2007

Cave Story: the Comic

You know it doesn’t really feel like Pixel, and I think that’s a good thing. The artwork’s rather nice, in my opinion!

(Source: Tim W.)

Guxt v.1.0.0.0

By: Brandon McCartin (BMcC)

On: April 29th, 2007

Guxt version 1.0.0.0
Hooray — Guxt has reached version 1.0! I’m just gonna borrow wholesale from Tim’s blog if ya don’t mind:

Some noticeable differences:
– Trial Mode is now called Score Attack.
– The cleared.bin file from the previous version cannot be used to unlock this new mode, although all replays will work.
– Several sprites and enemy flight patterns changed.
– An additional bonus (like Ikachan) can be found by shooting one of the middle tiles halfway through Stage 3.
– There’s a proper ending sequence now, in which the entire cast (enemy ships and bosses) are properly introduced as the credits roll.

This should be the final version of Guxt released by Pixel for a long while."

I also noticed: The game now has an icon, a manual, and those darn little lines on the side of the screen are finally gone! Very cool. I think I’m gonna try and actually beat this thing now.

Though, there’s a clear binary sitting right here if I just can’t cut it. (Simply unzip into the temp_guxt folder created when the game runs.)

Enough talk! Download Guxt here.

(Source: Indygamer)

Azarashi

By: Brandon McCartin (BMcC)

On: March 10th, 2007

Azarashi roughly translates to, 'DIE SEALS DIE'
Azarashi is a simple arcade-style game by Pixel, made way back in 2001.

In it you must throw darts (with 1, 2, and 3) at little living seal keychain things to catch them before they fall off the screen. But don’t throw too early, or else — well, look at the screenshot!

The game made me LOL, so why not post it here?

Download here, on Pixel’s storehouse page. (Click the wee dart.)

My high score (at time of writing) is 1446.

Guxt — Pixel’s Shooter (WIP)

By: Brandon McCartin (BMcC)

On: February 26th, 2007

<img src=“http://farm1.static.flickr.com/129/404047043_bf322391f9_o.png” width=“242” height=“322” align=“left” hspace=“10” vspace=“10 alt=”Not the best screenshot I’ve ever taken…" />
After months of woe and questions of whether or not it will ever see the light of day, Pixel has released a work-in-progress demo version of his upcoming shooter. And it’s rad!

Some notes from Pixel, as translated by the one and only Shih Tzu and paraphrased by me:

– The game is not yet complete.
– There are five stages in the demo.
– Arrow keys to move and Ctrl to fire.
– There is gamepad support.

The game also automatically stores play records for Pixel’s analysis (if you email them to him). And you can change the controls if you’d like.

Download here. It’s kinda tough… but what great shooter isn’t?

Thanks BenH!

Also: If you drag and drop your play records on to the open game, it plays them back for you! (Thanks, Jimbob!)

Update: Here’s a direct download link via selectbutton. -Derek

Celebrities Lurve Cave Story

By: Tim

On: February 8th, 2007

377469789_44d3c38dbf_oThat’s right. Derek and The Arsecast Host absolutely adore Pixel. Wait, they’re not celebrities.

“On the official ”http://www.radiohead.com/deadairspace/“>Radiohead blog, guitarist Jonny Greenwood shows a screenshot of Doukutsu and provides download links, calling the game a ‘work of art’.” – Doukutsu Live Journal

Pixel’s Upcoming Shooter

By: Tim

On: January 23rd, 2007

pxstg-070106

Right, I was a little ambiguous when composing that last article – so here it is again. A collection of screenshots from Pixel’s shooter, which would normally disappear forever when it’s taken down from his desktop page. If I’m not mistaken, the collage above previews four out of the five stages to be found in his upcoming release.

Gives a good idea of what he’s been working on. Details about where to download the soundtrack to this shooter can be acquired from the other post.

And while we’re on the subject of games which uses very little colors…

Pixel’s Shooting Game?!

By: Brandon McCartin (BMcC)

On: November 15th, 2006

Make those cat heads SUFFER.

Not so much!

But here’s a shooting game Pixel helped create, along with some other Japanese guy who goes by “BA2.”

The game is called Die Die Galaxy and is actually quite fun! (Click the cat head at the bottom of the page to download.)

It’s kinda like Space Invaders, but instead of shooting aliens with lasers, you shoot alien cat heads with rockets. The game ends when you run out of rockets.

Left/right arrow keys to move, space bar to shoot and select.

My high score’s 61. It’s pretty challenging! Also, I suck.

BONUS NEWS! I mentioned this in a comment earlier, but Pixel’s last journal entry for October read, “My goal for November: finish the shooting game.”