Posts with ‘Lexaloffle’ Tag


By: Derek Yu

On: May 26th, 2015


PICO-8 is a “fantasy console” that lets people build and share small games with a full suite of built-in editors. According to the website, “the harsh limitations of PICO-8 are carefully chosen to be fun to work with, encourage small but expressive designs and hopefully to give PICO-8 cartridges their own particular look and feel”. Some of these limitations include a 128×128 display resolution, with a 16-color palette, 128 8×8 sprites, and 4 channels of “chip blerps” for sound and music.

The tools are only available to players who have paid for Lexaloffle’s Voxatron, a voxel-based arena shooter that also comes with its own game engine, but anyone can play PICO-8 carts for free via the online BBS (PICO-8 users can also share carts with one another in a special PNG format). It’s fun just browsing the BBS to check out the various games, demos, and experiments, but if you’re looking for a recommendation, I suggest trying the games by Benjamin SoulĂ©, which really push the console’s limits and show off the wide range of games that can be made with its tools. They’re fun, too!

Humble Voxatron Debut

By: Derek Yu

On: November 1st, 2011

Voxatron, by Lexaloffle

The alpha version of Joseph White’s voxel-based top-down shooter Voxatron was released today through the Humble Indie Bundle site (although, as you can see by the title, it’s a “humble indie debut”, and not a bundle). As with previous humble offers, you can pay what you want for the game and all future updates, including the awesome built-in model and level editors. Payment can be split as you see fit between the developer, two charities (Child’s Play and the EFF), and the Humble Bundle guys.

For more information on Voxatron’s release and its future development, check out Joseph’s blog.

Read the rest of this entry »

Voxatron Preview #3

By: Derek Yu

On: October 5th, 2011

New teaser for Voxatron out, with the announcement that an alpha will be available soon for people who pre-order. The alpha comes with the voxel/map editor that you see in the video.

Teaser: Voxatron Editor

By: Derek Yu

On: April 22nd, 2011

Joseph “Lexaloffle” White has released a new teaser for his upcoming arena shoot ’em up Voxatron that shows off the game’s model editor. A polished version of the editor will ship with the final release.

Trailers: Pretty Pixels, Trixels, and Voxels

By: Derek Yu

On: January 11th, 2011

This is a new trailer for Card Sagas Wars, a fan fighting game that’s being developed by a Spanish team using the fighting game engine MUGEN. The game has completely original graphics and features characters from various video games, and according to the FAQ, the creators are aiming for 36 playable characters, with more characters as helpers. You can see a gallery on their website that has hundreds of characters, but only some of these will be used in the game itself. There is no set release date.

Here’s some footage of Polytron’s Fez that was released at the end of last year, showing off the first section of the game.

And last but not least, Voxotron is a new voxel-based arena shoot ’em up from Joseph White, aka Lexaloffle. The game features destructible terrain and uses a custom voxel renderer. The game is slated for release later this year, on (at least) Windows and Mac.

Swarm Racer 3000 Preview

By: Brandon McCartin (BMcC)

On: August 17th, 2009

You may remember the original Swarm Racer from Lexaloffle Games. Well this new version looks more polished and sexy than ever. And it provides a good excuse to start tagging the old Lexaloffle posts here on TIGS. (They’ve released some real gems, if you aren’t familiar!)

(Source: T-Dub!)

Lexaloffle Holiday News

By: Derek Yu

On: December 24th, 2008

Mega Panda

Here’s some holiday cheer from Lexaloffle: all of Joseph White’s games are $5 off until the end of December, on top of the usual 20% discount for buying 2 or more games. Jasper’s Journeys received an update, as well. Plus, you can check out sneak previews of his current projects, a puzzle game called Mega Panda and an intriguing “ecological action game” called Conflux.

Jasper’s Journeys Released! (at long last)

By: ARelativelyHotGirl

On: February 22nd, 2008

Jasper's Journeys

For the longest time, Lexaloffle (the one-man indie developer of Zen Puzzle Garden and Chocolate Castle) has been taunting the internet with an enticing animated gif of his then upcoming game Jasper’s Journeys. After a long development time, the game has finally been released today: for Mac OSX and Windows.

Jasper’s Journeys is a decidedly retro experience, and while playing the demo, one is reminded of the flavor of Apogee shareware games from the past. There are gems, keys and power-ups to collect, and the difficulty seems unforgiving – you end up restarting a lot.

The graphics and sounds are very appealing, in the fine tradition of all the Lexaloffle games.

Chocolate Castle

By: Derek Yu

On: April 2nd, 2007

Chocolate Castle

Joseph White’s games are always brimming with charm and atmosphere, and Chocolate Castle is no exception! Really, as soon as you see that wonderful Lexaloffle logo, you know you are in good hands. Little details, like the windows in the castle that light up as you complete stages, and the way the chocolate gets munched up and leaves crumbs, make me feel like I’ve been stuffed into the warm belly of a Taun Taun after spending hours on the cold, frozen surface of Hoth.

Like Zen Puzzle Garden, one of Joseph’s previous games, the gameplay is simple but the puzzles can be devious. I really love the mouse control… it makes playing a breeze. The object is to click and drag chocolate (and other obstacles) around so that your animals can eat them without leaving any chocolate left. Chocolate of the same type sticks together, making your task more difficult.

The full game costs $20 US. For real fans of the genre, I think you’re getting your money’s worth, since Chocolate Castle comes with a whopping 120 levels and an editor. For me, it’s a little steep, but I’m going to buy it anyway, because this is a developer I want to support!

Ludum Dare Compo

By: Tim

On: January 21st, 2007

ssswarm3A new Ludum Dare compo is set to happen soon (Jan 26 to 28th), with active discussions to be held in the competition IRC channel #ludumdare on

An accompanying wiki page should be up shortly. The theme will be nominated and voted on Jan 26th. More info posted here .

Previous competition entry Galcon has since graduated into a full-fledged indie game, but toosh is still the champion of Swarm Racer.