Posts with ‘TommyRefenes’ Tag

Super Meat Boy Level Editor (Beta)

By: Derek Yu

On: May 9th, 2011

Players who own the Steam version of Super Meat Boy have access to the new level editor (look under “Tools” in your Steam Library). For more info, head to the SMB website.

Super Meat Boy Goodies

By: Derek Yu

On: April 6th, 2011

Team Meat has announced that their super meaty platformer, Super Meat Boy, has been blessed with an entirely new chapter, Super Meat World, which is now freely available for Steam players. On top of that, the game is 50% off on Steam right now and an “Ultra” retail edition with lots of extras can be purchased from Amazon for $20.

Trailers: Platform Heaven

By: Derek Yu

On: October 17th, 2010


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GDC 2010: No More Giggles

By: Derek Yu

On: March 19th, 2010

A week after Tommy Refenes (Super Meat Boy) declared the Apple App Store to be the Tiger Electronics handheld of this generation (part of the Indie Game Maker Rant session), Apple has removed his zit-popping game Zits & Giggles from the App Store. As an experiment, Tommy raised the price tier every time someone bought Zits & Giggles, with people eventually buying the game for $300. He concluded that the iPhone audience was not primarily gamers and that games like Street Fighter, Assassin’s Creed, and Mega Man, which play poorly on the iPhone (like games ported to the Tiger Electronic Handheld), are nothing more than a way to sell a brand.

Apple has not responded, so it’s unclear whether they are retaliating against Tommy’s rant or his price-raising experiment. Or both.


By: Derek Yu

On: February 9th, 2010

The Behemoth’s “Game 3” is now officially called BattleBlock Theater (website under construction).

On the Super Meat Boy front, here’s a sneak peek at Chapter 2, which takes place in a haunted hospital. Lots of hypodermic needles abound! Possibly inspired by Edmund’s gruesome surgery? More videos of this chapter can be found at IGN.

Notch has been hard at work on Minecraft. This fan-made video shows off some of the new additions to the game, including crafting, farming, and DYYY-NO-MITE!

Sky Invader is a really nice-looking MMF2 game that’s in early development. In the game you control a giant alien spaceship against an army of Earth defenders. Clement, the creator, promises in the YouTube comments that the final game will be “more tactical than shooter”. Thanks to the Pixel Prospector for prospecting this one!

Lots of progress on Michal “Soldat” Marcinkowski’s Link-Dead. Michal’s been working hard on AI lately – the above video shows him fighting one of his new bots, which has pathfinding and cover/reload logic. (The graphics are still procedurally generated.)

Also, no videos but… fans of Gesundheit! and Cortex Command will be happy to know that their creators are updating once again.

Thanks for tuning in!

Previews: That Bloody Gushy Stuff

By: Derek Yu

On: September 22nd, 2009

Some bloody good trailers:

Klei Entertainment (Eets) takes a step in a decidedly more brutal direction with its upcoming XBLA title Shank. I had a chance to try it at PAX, and it’s really fun. The controls are fluid and you can pull off some Desperado-like moves very easily.

Super Meat Boy was shown at a Nintendo press event in London recently, where it was met with acclaim. But honestly, you can’t say anything bad about two guys who look like this.

The cactusquid is having another fevered dream.

I realize there have been a lot of previews and trailers and expo stuff lately. But they are cool, no? Don’t worry, more great playable games are coming!

Super Meat Boy Featurette & More

By: Brandon McCartin (BMcC)

On: August 8th, 2009

Just a quick little post — here’s a Super Meat Boy Nintendo Channel Featurette with Tommy and Edmund blabbing about the upcoming WiiWare title, which is promised to be “the most epic game ever, that ever will be.”

UPDATE: Another video I missed, featuring stills of the latest build as well as one of DannyB’s excellent tracks, after the jump!


In Development: No Quarter, Super Meat Boy

By: Brandon McCartin (BMcC)

On: March 19th, 2009

Here’s some footage of various prototypes and tests going into Cryptic Sea’s upcoming retro game “album” No Quarter. Lots of physicsy fun going on in there — I love watching those bobble-head Hitlers drop!

Semi-related: Edmund has posted the various iterations in visual style for his (and Tommy’s and Jon’s) upcoming WiiWare debut Super Meat Boy over its first month of development. Check it out if you find glimpses into the creative process as fascinating as I do.

Super Meat Boy Teaser

By: Derek Yu

On: February 19th, 2009

Makes me hungry! And here’s an interview with SMB manly men Edmund McMillen and Tommy Refenes, on Destructoid.

This Is a Cry for Help

By: Derek Yu

On: November 7th, 2008

This Is a Cry for Help

Edmund McMillen (Gish, Tri-achnid, etc.) has just released a CD containing his life’s work – 10 years of uninhibited artistic creation, including games, comics, and art. And there’s a ton of extras, like special commentary and bonus content. It’s a total steal at 10 bucks. (Hint: they’ll make great stocking stuffers, if you know what I mean lol!)

Really inspirational stuff. Here’s to 10 more years!

EDIT: And be sure to check out Edmund’s latest game, Grey Matter, which he developed with none other than Tommy Refenes (of Goo! fame).